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The Dee Sanction

Covert Enochian Intelligence

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Tag: Elizabeth I of England

CategoriesPlaytesting

Weapons of Magick and Devilry

Posted onOctober 20, 2015August 17, 2016

The Dee Sanction is a game and setting in a steady state of development. It uses a fast-paced, card-based character generation system to get the game up-and-running in moments. Players take on the roles of outsiders, dabblers, and criminals, given a second chance when recruited as investigators into Queen Elizabeth’s … Continue ReadingWeapons of Magick and Devilry

CategoriesSetting

Garlands of Deceit

Posted onApril 27, 2015August 31, 2020

I’m having an interesting time reading about John Dee and his role as an intelligencer within the court of Queen Elizabeth, referenced in the early sections of The Essential Enochian Grimoire: An Introduction to Angel Magick from Dr John Dee to the Golden Dawn. While I was mainly looking for more … Continue ReadingGarlands of Deceit

CategoriesPlaytesting

Matters Magickal and Mechanical

Posted onOctober 28, 2014

Running The Bell Tolls last night for my local group. This will be an adventure I’ll run at conventions to playtest The Dee Sanction. I want to run this one in a single session, about 3 1/2 – and the version I ran bodes well for that. While we didn’t … Continue ReadingMatters Magickal and Mechanical

CategoriesGame Mechanics

Embrace the Dark Side

Posted onOctober 25, 2014

Mindful that I have to get running playtest sessions with all of the essential components in place, I have been working on the cards for The Dee Sanction. I don’t need a complete set, but I need enough to make the process of character generation straight from the deck a … Continue ReadingEmbrace the Dark Side

Clues to Forgotten Sessions

214 adventures All Rolled Up angels atmosphere Challenge Resources character advancement Character Cards character generation Character sheet Complex 214 Concrete Cow conventions counter economy Dee Sanction dice mechanics Doctor John Dee Elizabeth I of England fail forward Francis Walsingham game design Gamemaster game mechanics history incriminating evidence Journal Kickstarter Maelstrom narrative playtest playtesting Queen Elizabeth reading list Role-playing game RPGaDAY sandbox game setting stretch goals tabletop gaming Teamwork The Cthulhu Hack The Dee Sanction Tudor dynasty Walsingham Witchcraft Act

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