Objects of Desire

And so it is, that both the Devil and the angelic Spirit present us with objects of desire to awaken our power of choice. [ Jalāl ad-Dīn Muhammad Rūmī ] Power and objects walk hand in hand. For some, the power imbued within an object arose from association. The very contact that an item had […]

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Not Bow to History

Cinema does not bow to history. Why should we gamers? When you go to see a film at the cinema, you accept that the studio, writer, director and other associated parties have played their part in confirming the verisimilitude of their film’s historical context and backdrop. No one expect you to turn up having completed […]

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All The Angels

So, after much time and rumination my thoughts have started to tun (a little) toward the business of resolving my issue with characters and mechanics. While I cannot guarantee that I have found the solution, I have ideas that I can playtest – which seems like the most positive and constructive point to start from. […]

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Weapons of Magick and Devilry

The Dee Sanction is a game and setting in a steady state of development. It uses a fast-paced, card-based character generation system to get the game up-and-running in moments. Players take on the roles of outsiders, dabblers, and criminals, given a second chance when recruited as investigators into Queen Elizabeth’s intelligence task force for handling […]

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